Warhammer 40,000 2019 Rogue Trader Tournament
The New Rules
- There will be 3 Tournaments (Feb 9, May 11, Aug 10) and 1 Championship (Nov 9)
- Each tournament will be 3 Rounds at 2,000 pts
- All rules must be 8th edition (no BETA rules will be used).
- Use Matched Play army construction guidelines in the main rulebook (pg. 214)
- Use Matched Play Mission Rules in Chapter Approved 2018 (pg. 47)
- All models must be “What you see is what you get” and painted (3 color minimum)
- “Counts as” models are allowed, but must CLEARLY represent what they are and be consistently modeled across units. If you have a question, ask first.
- Published rules (paper or digital) required to be brought for all models
- Forge World models and rules allowed.
- No more than one Lord of War is allowed.
- No unit with a Power of 40 or more may be used.
- “Designer Commentary” and/or any official errata/faq will be used
- Tournaments will be held on Saturday at Go 4 Games in Metairie, LA
Army List Requirements:
- Clear and legible (printed preferred)
- 3 Copies [One copy for judges; One copy for you; One copy to share with opponents]
- Include the following items:
- -Your name
- -Your army’s name (fun, creative)
- -List of Faction Keywords shared by all units
- -Total number of Command Points
- -List each detachment and units that are in it.
- -For each unit: list the unit name, all wargear, total points cost, and battlefield role
- Paperwork Required by 9:00 am
- Assign first tables 9:20 am
- Round 1: 9:30am-11:45pm [RTT Scenario 1]
- Lunch: 11:45am – 12:15pm
- Round 2: 12:30-2:45pm [RTT Scenario 2]
- Pub Quiz: 2:45-3:15 pm
- Round 3: 3:15-5:30pm [RTT Scenario 3]
- Final Sheets due at 5:40 pm
- Winners announced at 6:00 pm
(Terrain rules from pages 248-251 will be used) – no terrain may be moved. If your army includes a fortification, it must fit on the table without moving the terrain.
- Tables will be set up with four objectives along the centerline of a Dawn of War deployment. One objective will be placed at 6” from each short table edge and one objective will be placed on either side of the center point along the centerline, 12” away.
- It will be possible to score 15 points in each game, for a tournament total of 45 game points.
These are the objectives for each game. (x) is the points earned for achieving that objective. Each of these objectives may only be scored once per game.
- Control (1): control one or more objectives at the end of the game round one.
- Conquer (2): control two or more objectives at the end of the game round two.
- Dominate (3): control three or more objectives at the end of game round three.
- Slay the Warlord (1): your opponent’s warlord must be slain.
- Line breaker (1): have one or more units in your opponent’s deployment zone at the end of game round three.
- Demoralize (1): your opponent fails one morale test (after any rerolls).
- First Strike (1): Destroy an enemy unit in the first game round.
- Firepower (1): Destroy one enemy unit in the shooting phase.
- Brutality (1): Destroy one enemy unit in the fight phase.
[Please note that units destroyed may not be counted for more than one objective. Such as Slay the Warlord, First Strike, Firepower, or Brutality]
- Scenario 1: Crush Your Enemies. (First strike, Firepower, and Brutality are worth +1 point each)
- Scenario 2: See Them Driven Before You. (Control, Conquer, and Dominate are worth +1 point each)
- Scenario 3: Hear the Lamentations of Their Women. (Slay the warlord, line breaker, and demoralize are worth +1 point each)
- Ruins: For all scenarios, the bottom level walls of all ruins are considered to block LoS even if they do not actually do so. This means existing openings in them such as those created by windows, doors, bullet holes, etc. block LoS. This rule does not mean the players create walls where none existed. If in doubt as to where to define these barriers, clarify with your opponent before the game begins.
- Game Points (45 pts)
- Sportsmanship (10 pts)
- Painting (10 pts)
- Composition (10 pts)
- Spirit (10 pts)
- Pub Quiz (10 pts)
- Paperwork (5 pts)
- Tournament Total (approximately 100 pts)
- combined score out of 100 (can be exceeded by player votes)
- combined score of Sportsmanship and Spirit out of 20
- tie breaker is number of player votes for each category
- -combined score of Composition and Pub Quiz out of 20
- -tiebreaker is sportsmanship
- Score out of 10
- tiebreaker: each 1st place vote is worth 2; each 2nd place vote is worth 1
- further ties will be broken by sportsmanship
- Score out of 45, not win/loss record
- must have a minimum Sportsmanship of 5; ties broken by record, then Sportsmanship
THE SCORING RUBRIC:
- Turn in a complete (see requirements above), legible paper copy of your army list 30 minutes before start time (+2 pts)
- Turn in all of your tournament paperwork within 5 minutes of your game ending (+1 pt)
- Properly keep track of tournament points on your score sheet (+1 pt)
- Your name is on your army list (+1 pt)
- Do you have more than the minimum number of units required for your detachments? (+2 pts)
- If your army contains more than one sub-faction trait from the same codex, you will not receive these points. [ex. space marine chapter tactics, chaos marine legion trait, tyranid hive fleet adaptation] (+2 pts)
- Does your army have more than  command points to begin with? (+2 pts)
- Each player will choose their favorite army build amongst all participants (+1 pt per vote)
- Is the army painted in a cohesive color scheme that evokes the setting? (+1-2 pts)
- Were expert/advanced techniques used? [shading/highlighting, blending, etc.] (+1-2 pts)
- Were details applied to the army? [squad marks, decals, eyes, etc.] (+1-2 pts)
- Are the bases constructed/painted to high quality? (+1-2 pts)
- Each player will choose their two favorite painted armies, selected from all other players. (+1 pt per vote, to a maximum of 2)
- Are all of your units and characters named on your army list? (+2 pts)
- Did you turn in written lore that supports your army? (+2 pts)
- Do you have a fancy display board or tray that evokes the feel of your army? (+2 pts)
- Did you go above and beyond to display your passion for your army? [cosplay, bubbling jars of goo, elaborate displays, compose and perform a song, etc.] (+2 pts)
- At the end of the tournament, each player will select up to 2 players that helped them enjoy the tournament due to the spirit they brought. (+1 pt per vote)
- Each round, your opponent will vote on your game. (+0-9 pts total)
- This person’s army design and attitude created a fun game experience (regardless of the outcome) with the goal of mutual enjoyment, I look forward to playing them again. (+3pts)
- This person’s army design and attitude evoked a feeling of tense, but fair competition for both of us (regardless of the outcome). I would be willing to play them again. (+2 pts)
- Either this person’s attitude, army, or playstyle was aggressive, but not off-putting. I would be hesitant, but willing to play them again. +(1 pt)
- This person’s army design, play style, and/or attitude created a negative play experience for me. I do not want to play them again. (+0 pts)
2. At the end of the tournament, each player will choose their favorite opponent. (+1 pt per vote)