Can’t make Gen Con? No problem!
WE HAVE GEN CON SPOILERS JUST FOR YOU!
First up we have for you a very special item! PANDEMIC TURNS 10! To help celebrate the 10th Aniversary of Pandemic there will be a special edition released!
From designer Matt Leacock, Pandemic is a cooperative game of teamwork where an elite disease control team must keep four deadly diseases at bay. Each team member will have a specific ability. The Scientist, for example, only needs four cards of the same color to cure a disease, and the Quarantine Specialist can stop disease outbreaks in their city and the connected cities. With large ID cards and plastic figures, this special anniversary edition of the game will fully immerse you in your character’s role to save humanity.
With diseases cropping up all over the planet, Pandemic takes place on a global scale. A large world map and new art with a vintage aesthetic make this classic game shine. Use your actions strategically to travel around the world, treat diseases, and set up a network of research stations. The clock is ticking as outbreaks and epidemics spread and intensify the diseases. It will take clear communication and precise planning for your team to avert the disaster. Can you save humanity?
Now switching gears from saving the world we take you into a whole new world. Vampire Masquerade 5th Edition is getting its own supplement book called Chicago by Night!
Chicago By Night expands, refreshes, and offers detailed information on one of Vampire: The Masquerade’s signature cities. The supplement will include everything players and Storytellers will need or want to tie this iconic location into their chronicle. Highlights of the V5 supplement geared for players and Storytellers will include:
- Clan Lasombra profile with Obtenebration rules. Playable for the first time in the V5 line!
- Loresheets to help players incorporate Vampire’s deep metaplot into character backgrounds.
- Urban legends, maps, characters, coteries, story hooks, and a complete scenario for Storytellers.
- Updated and new metaplot explaining the hierarchy of Kindred in Chicago and ways to incorporate characters.
The manuscript for Chicago By Night is currently being written and developed using the new Vampire: The Masquerade 5th Edition rules. A Kickstarter is planned for a prestige edition of this supplement and is expected to launch sometime late 2018. Standard digital and print editions will be released following fulfillment of the Kickstarter.
Vampires and diseases not really your thing? Well, no worries! Introducing LEGENDLORE RPG!
Onyx Path will develop a tabletop RPG called Legendlore RPG based on Caliber Comics’ long-running fantasy comic book series The Realm and Legendlore.
Drawn from The Realm and Legendlore comics, the Legendlore RPG will whisk characters from our modern world to a magical Dungeons and Dragons-meets-Game of Thrones land filled with dragons, orcs, unicorns, and hobgoblins. With over 60 comics published covering twelve graphic novel volumes, The Realm and Legendlore comics became one of Caliber Comics most critically acclaimed and popular series. In the RPG, players can choose to play as themselves or create a new character using the 5e OGL system.
Some of the creative talents featured in the comics were Ralph Griffith (Deadworld/OZ), Stuart Kerr (Deadworld/OZ), Guy Davis (Hellboy/B.P.R.D./Grendel/Aliens), Brian Michael Bendis (Ultimate Spiderman/Guardians of the Galaxy/Avengers/Daredevil), Jim O’Barr (The Crow), David Boller (Spiderman/X-Men/Ghost Rider), Tim Bradstreet (Punisher/Serenity), and more!
Legendlore RPG is scheduled for a 2019 release.
So you aren’t really a fan of RPGs. Well, then how about a card game that is out of this world?
From the imagination of legendary game designer Richard Garfield comes a game, unlike anything the world has ever seen—a game where every deck is as unique as the person who wields it and no two battles will ever be the same. This is KeyForge, where deckbuilding and boosters are a thing of the past, where you can carve a path of discovery with every deck, where you can throw yourself into the game with the force of a wild wormhole and embrace the thrill of a tactical battle where wits will win the day!
Along with this new breed of game comes a new world: the Crucible, an artificial world built from the pieces of countless planets across the stars. Here, anything is possible. This world was built for the Archons, god-like beings who, for all their power, know little about their own origins. The Archons clash in constant struggles, leading motley companies of various factions as they seek to find and unlock the planet’s hidden Vaults to gain ultimate knowledge and power.
Maybe you want to go a little bit further back in time. Say maybe to the dawn of time? If you are more the prehistoric kind of person then check this out!
Using a unique dice-pushing mechanic to activate 2 actions per turn, you will choose to grow, move, gather or lead. Explore a modular hex world, deciding whether to advance your fledging civilization with new developments, or achieve greatness with feats on the board.
Spread across the world, taking advantage of mild winters and discovery of new tribes, or plant your roots and establish powerful villages. Share the land with the other players peacefully, or push them out of your territory. There are many paths to victory in Rise of Tribes!
TELL ME DO YOU ROLL WITH THE AUTOBOTS OR ARE YOU LOYAL TO MEGATRON? DO YOU LIKE TRADING CARD GAMES? WELL, THEN YOU SHOULD CHECK OUT THIS TRANSFORMERS TRADING CARD GAME!
The Transformers TCG is a fast-paced trading card game for 2 players. Build a team of Transformers Character Cards and a deck of Battle Cards, and then jump right into battle! For full gameplay, each player builds a team of Transformers Character Cards (up to 25 stars when stars on Character Cards are added together), and a deck of 40 or more Battle Cards.
Team up with BUMBLEBEE, OPTIMUS PRIME, IRONHIDE AND RED ALERT with the AUTOBOTS Starter Set.
With the AUTOBOTS Starter Set, 2 players can start playing the game by playing with teams of 2 Character Cards each and splitting or sharing the deck of Battle Cards, -or- 1 player can use the 4 Character Cards and 40 Battle Cards for full gameplay.
COLLECT powerful TRANSFORMERS Character Cards!
BUILD your team!
BATTLE your friends!
40 Character Cards and 81 Battle Cards are available in Transformers TCG Booster Packs. Each Booster Pack contains 1 Foil TRANSFORMERS Character Card and 7 Battle Cards.
Each Booster Pack sold separately. Chance of Super Rare TRANSFORMERS Character Card 1:79 Booster Packs. Most Booster Packs contain 1 Rare Battle Card.
You will be able to get your own 2 player starter set for $14.99. The booster packs will go for just $3.99 and if you are feeling very lucky you will be able to buy a whole booster box for $119.70!
In a galaxy far far away…THERE WAS A BIG SHIP! The Super Star Destroyer Expansion Pack is here for Star Wars Armada!
This expansion pack arrives to swell the forces of the Galactic Empire with the first ship of an entirely new class—huge ships. The pre-painted, beautifully sculpted Super Star Destroyer miniature within this expansion is the largest miniature yet created by Fantasy Flight Games, measuring over 24 inches from tip to tip.
Of course, such a huge miniature serves as a stunning reminder of Imperial might on the battlefield—and it’s also a fully functional warship that you can add to your Imperial fleets. With four unique ship sheets, an assortment of tokens, and twenty-four upgrade cards, including iconic commanders like Admiral Piett and Emperor Palpatine, any rival fleet will tremble to face the might of your onslaught.
It’s immediately plain from the size of the Super Star Destroyer alone that this miniature is something special, unlike anything that has yet flown onto your table in Star Wars: Armada. In fact, the Super Star Destroyer is so large that it’s supported by one ship token placed on top of two standard large ship bases!
We’ve already mentioned that the introduction of the Super Star Destroyer also marks the introduction of a new class of ships: huge ships. And this new class of ship has powers that reach far beyond mere size. For instance, the Super Star Destroyer features a total of six firing arcs—supplementing the standard front, rear, left, and right firing arcs with brand-new right-auxiliary and left-auxiliary firing arcs. And as you might expect, a huge ship like the Super Star Destroyer increases its attack powers to go with its extra firing arcs. The Super Star Destroyer can make up to three attacks from different firing arcs every round of the game.
f the time for you to launch your attack has not yet arrived, huge ships also have the unique ability to pass. Once per round, when you would have to activate the Super Star Destroyer, you can choose instead to pass, allowing your opponent to activate another ship. Although the Super Star Destroyer must still activate each round, the ability to pass and delay your activation temporarily can lead your opponent directly into your trap.
Even the command dials you assign to a Super Star Destroyer become more powerful. When you resolve one of these command tokens, you’ll also assign the corresponding command token to your ship! By getting more impact out of every command dial you assign to the Super Star Destroyer, you’ll be prepared to take on the entire enemy fleet on your own.
Here is a better look at this massive new ship
Now for a new Legacy that you should be excited for. Introducing Machi Koro Legacy!
Do we have your attention now?
It’s out of the bag: MACHI KORO LEGACY is coming!!! The father of Legacy, Rob Daviau, and JR Honeycutt have created something so magical and wondrous, we are doing zen breathing over here to stay calm! (Note: not final art!) Machi Koro Legacy is an all-new game with an amazing narrative arc set in the world of Machi Koro. We can’t say much, but we can tell you this: Everything will change, and change again across this 10 game narrative arc! We’d love to tell you more but unfortunately we don’t have the room so for more information CLICK HERE
And now to finish out our Gen Con spoilers, we bring to you a crossover of 2 popular games. Miniature world of Warhammer 40,000 meets the totally crazy world of Munchkin with Munchkin Warhammer 40,000!
Munchkin and Warhammer 40,000 – two great games that work great together! Become an Ultramarine, Necron, Aeldari, Ork, Death Guard, or Tyranid. Make a Pilgimage to Holy Terra, use your Lasblaster, and of course, you need More Dakka! Be vigilant; you might encounter the Sloppity Bilepiper, a Horror of Tzeentch, or even Mortarion himself!
Illustrated by principal Munchkin artist (and extreme Warhammer 40,000 fanboy) John Kovalic, and designed by Munchkin Line Editor Andrew Hackard in consultation with Games Workshop.
Now get out there, soldier, and do some damage!