DBZ Regional Report Jacksonville Florida
Friday October 9th four set out to Jacksonville from New Orleans. Some in search of Pibb, others in search of knowledge, and others in search of victory. First stop on our trip was a little past Mobile to stretch. Next leg of our journey we ended up stopping for lunch at Hardee’s. By this leg in the trip we had played a few rounds of Dark Stories. Later that day we finally made it to our hotel. We stopped by shortly to check in before heading to our primary destination JAX Gaming Center. We arrived about an hour after the festivities had started. Win a box tournaments filled the large Annex dedicated to DBZ warriors. This is where we signed up for our first match. We also received our first set of raffle tickets. I ended up playing my side deck which was a Blue Ginyu. Round 1 I played a unique Namekian Piccolo. It was a very odd build using cards I would never run, but it did have Blue Ginyu in mind. I ended up losing and being eliminated round 1. Unfortunately 2 of our group got paired against each other so one was also knocked out. None of us won a box that night. As we were finishing up this event, it was announced that singles were being sold and bought next door. We headed over to do some bartering. I had my binder ready and walked away with some extra cash for the weekend. The shop was filled with all sorts of board games, card games, dice, and sleeves. Some of which we had never seen before. By this time it was getting late. We had a big event the next day with registration beginning at 9. We headed over to Checker’s for dinner and then back to the hotel.
Saturday October 10th the big day had arrived. We woke up a little later than planned, but we were not late for registration. We were actually early. We all got registered and sat around. The start time was supposed to be 10AM. Of course we did not start until around 11AM because people did not show up with deck list made and had a bunch of late entries. Player count added up to 173. The announcement was made that we would have 8 rounds. Players were divided among the 2 buildings. As expected a little nervousness before the first round was being felt by all. And then it began. I entered round one with my long time favored character Piccolo. In Namekian style there are not many things you are not able to get around. Also with 3 win conditions there is usually a way out of almost any situation.
Round 1 Black Ginyu
We all herded into the rooms like cattle. My round 1 opponent was a Black Ginyu deck. This is probably one of my worse match ups. My opponent kept a note pad and took notes as we passed turns back and forth. I do not remember all of the details of the match, but I do know he entered the first combat. He scout maneuvered away my hybrid defenses. I was able to reach level 3 when he dropped a bomb on me. Wall Breaker. There were only 2 cards in my deck that can deal with this card instantly and 1 was already in my Banish zone and the other was in my discard. This ended up being the nail in the coffin for me as I could not land a critical hit to remove the restraint. The onslaught of Ginyu allies with no anger gain left me defeated with 7 mins left in the 40 min round.
Round 2 Red Ginyu
This was one of the more interesting matches of the day. I had never faced a Red Ginyu before. I was very interested to see how it would play out. The deck turned out to be straight anger gain. He pulled in an ally or 2 that I was able to crit away, but his end goal was to get to max anger before I did. Our first combat he was able to get from level 1-2 rather easily. He ended combat with 2 allies in play and 3 anger on level 2 while I had barely managed to reach level 2. The next combat however went more in my favor. He was able to reach Level 3, but I was able to do it faster. I ended this combat at level 4 and he was still on level 3 with maybe 2 anger. Next he entered on me with a heavy hand of anger gain. I was able to keep his anger down. This combat ended with me at 3 anger at level 4 and his at 0 at level 4. I entered the last combat having 3 anger from a dragon ball play. I played a devastating blow to anger out. All in all a quick interesting game. Not much tension on either side. Was a rather relaxing round. I pulled off the win and we still had 16 mins left in the round. So I went to check on the others progress which was going up and down for some.
Round 3 Black Turles
This was a little bit of a surprise to me. A Black Turles build was very different than what I expected. This match gave me very little trouble in terms of anger gain. I would let crits through where my anger would get lowered and then respond by raising it back 2-3 levels. I was able to anger out this game. After the match he explained that his friends had play tested and found that Turles was really good against Ginyu and Krillin. I think like we did he expected to see more black players than anything else in the event.
Round 4 Orange Goku
With my record back up to speed I was going into this match on a bit of a high note. 2-1 is a good place to be going into the 4th round. Not much wiggle room but enough to have a shot at top 16. In this match I got paired against one of our buddies from Louisiana. He was running an Orange Goku. For Namekian players this is almost a dream matchup. We are heavy favorites to win this matchup. We ended up ending the fight with Goku still at level 1 and I was angered out at level 4. He just had bad luck with getting anything going. I have played against many Goku builds and seeing him unable to level up basically digs them a grave they cannot get out of.
Round 5 Namekian Piccolo
Half the event was over and I was on a good winning streak. I hoped to keep it going into the next few rounds. My next opponent was the mirror match. I knew this one wasn’t going to be easy. Back home I played a few mirror match games and lose more than I had won. Luckily enough for me I was able to combo out early. I could see the disappointment on my opponents face as I raced to level 3 while he was barely able to reach level 2. It was one of those games with bad draws. It did not help that my opponent let on to what he had in his hand in the very end. I passed on a hand I was about to go into combat on when he hinted that things had changed in the board state. I looked down and noticed a Dragon Radar with only 1 card in hand. This basically screamed that he had a weighted clothing in hand so he could search out DB 2 and lower me down a level. I was able to rejuvenate a knee block to gain the last anger I needed to win the match.
Round 6 Black Krillin
Going into this round I was ready to play my best. At this point I was all in with my eye on the prize. I had to try and win at all costs. I sat down and met my opponent. He was a relaxed fellow. We talked about where we were fun and had a good old time. Before the match he explained I would have to read off all my cards to him because he knew little of Namekian Style. It was fine for me. This matchup was probably the most fun I had all day. It was intense, but relaxed. I was able to reach level 3 after trying very hard to anger out. He was able to keep me in check pretty well. Time was called on the round. We each had 1 more turn to try and win the game. My opponent drew his hand and he had to pass turn with no combat. I drew my last hand. To my dismay 3 blocks. No way to enter combat or come close to winning the match. We ended up with a Draw. By this time a Judge had come sit by us to watch the ending. My opponent was looking to drop out since he was 3-2-1. He proceeded to ask the judge if he could write down that I had won the match so that he could drop to play Win-a-box events. Of course the judge said no and that would get us both disqualified. So I went on with a draw. At least it was not a lost round.
Round 7 Blue Ginyu
Next Round I was moved up to table 10. Was moving on up through the ranks. If I could pull off 1-2 more wins I may be able to get in top 16 based on tie breakers being a draw vs loses. This was not the case however. Blue Ginyu sat across from me and I watched as his footprint on the board grew and grew. I had to keep passing turn with no good combat hands giving him time to place half his deck of setups on the board. My earlier Namekian opponent looked over and was in horror at the wall before me. It was not looking good. I entered combats as the aggressor to force the use of many setups on the board. My opponent had about 12 cards left in his deck to my 9 or so. He entered on me and it was all over. I could not block the many energy attacks coming at me. I was able to reach level 3 but a well-placed DB 2 lowered me to level 2. Another lose.
Round 8 Black Krillin
The final round. Make or break time. The only chance I had to reach the top was to win here. Not many 5-2s would even be in contention of reaching top 16 but I had to try. I looked across and saw another Black Krillin. This one running the level 1 original Krillin. I had waited for a game like this all day long. A chance to take down Krillin once and for all. This matchup was brutal. We went back and forth blow for blow. I had removed all of the destructo disk from the game. Things were going well. We were both down to our last 10-12 cards in the deck. He entered combat one last time with an energy attack and 2 energy blocks. I knew I had to try and rejuv some cards. He had just searched my deck so he knew what I had left while I did not. I drew a DB, a Namekian Overtime, and an Onslaught. I knew my only chance for survival was either Overtime to get an energy block or hitting with piccolo level 4 to rejuv 5 cards. I feared I had no energy blocks left in my deck. Instead of checking I went in blind with piccolos energy attack for 7 cards. He blocked it and I took the last energy attack knocking out my final 2 cards. It was a long fought battle. I had lost the final round, but it was well worth it.
Every game I played that day was very close. I did not feel outmatched or ran over by any of my opponents that day. Every game had its ups and downs it was well worth the journey. Top 16 were announced and that was the end of my DBZ for the day. Top 64 received payouts and I had made it in the top 64.
My prize was 5 boosters of set 3 which was worth my entry fee. Throughout the day the raffle continued. Early on I decided to throw in about 25 bucks into the raffle. If I was going to lose the day I was going to walk home with something at least. I ended up winning about 6 times on my raffle tickets. This included 4 sets of promos, a Booster box of set 1, and a play mat. I went check on the others. The win-a-boxes were not going in our favor. We weren’t able to win a box at the event. I was unable to play in any because they were doing the final one as I was finished with the tournament. I could have participated, but I wanted to cash in the last of my raffle tickets before heading home. The singles shop shut down, and we headed back to the hotel 1 last time. The day was long. We spent about 12 hrs at the shop. We stopped by a few stores on the way home. One of which the search for Pibb had ended. A case was bought, and addictions were satisfied. Our adventure had come to an end. We all walked home with something. A good time was had by all involved. As we headed back Sunday I looked back on the things I learned. I already knew what cards could improve my build and changes that could be made. Misplays that were made and so on. Jacksonville was a great time. There are only a few more events before worlds. I believe our next DBZ adventure will be in December. Not to worlds but in hopes of winning a case in Biloxi. A new set of DBZ releases on the 30th of October. So far they have previewed a few of the new cards and characters. It looks like the meta will be changing a bit when the new set is released. Also for those looking to get into the Dragon ball Z TCG New Starter Decks Will Be Tournament Legal Out of the BOX. So do not miss our sealed starter deck tournament on November 1st to bring in Dragon Ball Z: Evolution. Hope to see you there.